Loading poolpay/ui/pygame/scenes/PaymentFailure.py +2 −1 Original line number Diff line number Diff line Loading @@ -9,12 +9,13 @@ from poolpay.ui.scenes.PaymentFailure import PaymentFailure as PaymentFailureBas @dataclass(frozen=True) class PaymentFailure(PaymentFailureBase): # TODO Refactor this class to just be called "CardFailure (or sth.)", because I want to display it in all failure cases def present(self) -> None: display = cast(PygameDisplay, self.director.display) display.surface.fill((120, 0, 0)) display.surface.blit( fira_sans_large.render("Zahlung fehlgeschlagen", True, white), fira_sans_large.render("Aktion fehlgeschlagen", True, white), (90, 110), ) display.surface.blit( Loading Loading
poolpay/ui/pygame/scenes/PaymentFailure.py +2 −1 Original line number Diff line number Diff line Loading @@ -9,12 +9,13 @@ from poolpay.ui.scenes.PaymentFailure import PaymentFailure as PaymentFailureBas @dataclass(frozen=True) class PaymentFailure(PaymentFailureBase): # TODO Refactor this class to just be called "CardFailure (or sth.)", because I want to display it in all failure cases def present(self) -> None: display = cast(PygameDisplay, self.director.display) display.surface.fill((120, 0, 0)) display.surface.blit( fira_sans_large.render("Zahlung fehlgeschlagen", True, white), fira_sans_large.render("Aktion fehlgeschlagen", True, white), (90, 110), ) display.surface.blit( Loading